applicationContext使用注解代替
942 2023-04-03 05:06:01
//一、二进制转换成图片MemoryStream ms = new MemoryStream(bytes); ms.Position = 0; Image img = Image.FromStream(ms); ms.Close(); this.pictureBox1.Image//不保存文件直接到窗体控件 实例Bitmap imageG = TMDHleperCS.FreeScreenshotControlIntPtr(h, 590, 276, 310, 310);MemoryStream ms = new MemoryStream();imageG.Save(ms, ImageFormat.Png);pictureBox1.Image = Image.FromStream(ms);//二、C#中byte[]与string的转换代码//1.System.Text.UnicodeEncoding converter = new System.Text.UnicodeEncoding(); byte[] inputBytes =converter.GetBytes(inputString); string inputString = converter.GetString(inputBytes);//2.string inputString = System.Convert.ToBase64String(inputBytes); byte[] inputBytes = System.Convert.FromBase64String(inputString); FileStream fileStream = new FileStream(fileName, FileMode.Open, FileAccess.Read, FileShare.Read);//三、C# Stream 和 byte[] 之间的转换//1.将 Stream 转成 byte[] public byte[] StreamToBytes(Stream stream) { byte[] bytes = new byte[stream.Length]; stream.Read(bytes, 0, bytes.Length); // 设置当前流的位置为流的开始 stream.Seek(0, SeekOrigin.Begin); return bytes; } //2.将 byte[] 转成 Stream public Stream BytesToStream(byte[] bytes) { Stream stream = new MemoryStream(bytes); return stream; }//四、Stream 和 文件之间的转换//将 Stream 写入文件public void StreamToFile(Stream stream,string fileName) { // 把 Stream 转换成 byte[] byte[] bytes = new byte[stream.Length]; stream.Read(bytes, 0, bytes.Length); // 设置当前流的位置为流的开始 stream.Seek(0, SeekOrigin.Begin); // 把 byte[] 写入文件 FileStream fs = new FileStream(fileName, FileMode.Create); BinaryWriter bw = new BinaryWriter(fs); bw.Write(bytes); bw.Close(); fs.Close(); }//五、从文件读取 Streampublic Stream FileToStream(string fileName) { // 打开文件 FileStream fileStream = new FileStream(fileName, FileMode.Open, FileAccess.Read, FileShare.Read); // 读取文件的 byte[] byte[] bytes = new byte[fileStream.Length]; fileStream.Read(bytes, 0, bytes.Length); fileStream.Close(); // 把 byte[] 转换成 Stream Stream stream = new MemoryStream(bytes); return stream; }//六、Bitmap 转化为 Byte[]Bitmap BitReturn = new Bitmap(); byte[] bReturn = null; MemoryStream ms = new MemoryStream(); BitReturn.Save(ms, System.Drawing.Imaging.ImageFormat.Png); bReturn = ms.GetBuffer();